// // Asset.m // // Created by ELC on 2/15/11. // Copyright 2011 ELC Technologies. All rights reserved. // #import "ELCAsset.h" #import "ELCAssetTablePicker.h" @implementation ELCAsset //Using auto synthesizers - (id)initWithAsset:(ALAsset*)asset { self = [super init]; if (self) { self.asset = asset; _selected = NO; } return self; } - (void)toggleSelection { self.selected = !self.selected; } - (void)setSelected:(BOOL)selected { if (selected) { if ([_parent respondsToSelector:@selector(shouldSelectAsset:)]) { if (![_parent shouldSelectAsset:self]) { return; } } } _selected = selected; if (selected) { if (_parent != nil && [_parent respondsToSelector:@selector(assetSelected:)]) { [_parent assetSelected:self]; } } } @end